What is TalePainter?
TalePainter is a map editor for Hytale. You paint terrain, biomes, plants and prefabs on a top-down map and export the result as a Hytale world.
It is a fork of WorldPainter, built by FS-Projects. That means:
- It is its own program. You don’t need WorldPainter installed and you don’t put anything into WorldPainter’s plugins folder.
- Most of the interface works like WorldPainter, so WorldPainter tutorials help a lot. Layers follow the same logic but work a bit differently in places.
- An official WorldPainter plugin version is being worked on together with Captain Chaos, the creator of WorldPainter.
What TalePainter adds
Section titled “What TalePainter adds”- Export straight to a Hytale world (singleplayer or server)
- All Hytale blocks, fluids and biomes in the palettes
- Hytale prefabs, with prefab sets, block mapping, placement height, random rotation and mirroring
- Import Minecraft schematics and map their blocks to Hytale blocks
- Several Only on / Except on conditions at once
- Search bars in the block and prefab lists
- Vanilla Hytale terrain beyond the edge of your map (Void, Standard or Elevated)
Free and open source
Section titled “Free and open source”TalePainter is free. The source code is on GitHub under the GPL-3.0 licence, same as WorldPainter: github.com/meintsot/WorldPainter
Status
Section titled “Status”TalePainter is still a testing release. Expect rough edges and please report bugs on Discord.
