Problems in Hytale
Heavy fog or short view distance
Section titled “Heavy fog or short view distance”This comes from Hytale itself, it also happens in worlds TalePainter never touched. The fog depends on the biome and the time of day.
Creative mode: press Tab and switch fog off in the settings panel to the right of the inventory.
Command (lasts until you leave the world):
/weather set Zone1_SunnyPermanent: use a fog-removal mod.
The world loads as the default world on a server
Section titled “The world loads as the default world on a server”You copied the whole export instead of just the world folder. See Dedicated server.
Exported world won’t load, chunks crash
Section titled “Exported world won’t load, chunks crash”Check the world height. Anything other than 320 doesn’t load in vanilla Hytale. See World height.
Mobs look up or behave oddly
Section titled “Mobs look up or behave oddly”That’s Hytale’s normal behaviour and happens in vanilla worlds too. TalePainter only creates the map.
Slabs look strange
Section titled “Slabs look strange”Also Hytale behaviour. All slabs are available in TalePainter, how they connect is up to the game.
Terrain outside my map doesn’t fit
Section titled “Terrain outside my map doesn’t fit”Choose what Hytale generates outside your map in the export dialog (Void, Standard, Elevated). A smooth transition and matching water level aren’t possible yet. If you want a clean edge, build a wall of stone or ice around the map.
